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saving throw
a roll of dice in tabletop role-playing games, like Dungeons & Dragons, made by a player character to resist or mitigate the effects of certain hazards, spells, or other adverse situations
A saving throw is a type of roll in role-playing games (RPGs) used to determine if a character can resist or avoid harmful effects, such as magic spells, poison, or traps. The player rolls a die, often a 20-sided die, and compares the result to a target number determined by the games rules or the difficulty of the effect. If the result meets or exceeds the target number, the character succeeds in avoiding or reducing the effect. Saving throws are important for managing risks and protecting characters from dangerous situations.
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